General MIDI's most recognized feature is the defined list of sounds (or 'patches'). However, General MIDI does not actually define the way the sound will be reproduced, only the name of that sound. Though this can obviously result in wide variations in performance from the same song data on different GM sound sources, the authors of General MIDI felt it important to allow each manufacturer to have their own ideas and express their personal aesthetics when it comes to picking the exact timbres for each sound. Each manufacturer must insure that their sounds provide an acceptable representation of song data written for General MIDI. Guidelines for developing GM compatible sound sets and song data are available. • The names of the instruments indicate what sort of sound will be heard when that instrument number (MIDI Program Change or 'PC#') is selected on the GM1 synthesizer. • These sounds are the same for all MIDI Channels except Channel 10, which has only 'percussion' sounds. General MIDI Level 1 Instrument Patch Map Note: While GM1 does not define the actual characteristics of any sounds, the names in parentheses after each of the synth leads, pads, and sound effects are, in particular, intended only as guides). PC# Instrument Name 1. Acoustic Grand Piano 2. Bright Acoustic Piano 3. Electric Grand Piano 4. Honky-tonk Piano 5. Electric Piano 1 6. Cubase Patch List for Genos. Direct control of the Genos voice set via Cubase. Cubase Patch for Genos. Tyros 5 Styles for Genos. Electric Piano 2 7. Harpsichord 8. Glockenspiel 11. Music Box 12. Vibraphone 13. Xylophone 15. Tubular Bells 16. Drawbar Organ 18. Percussive Organ 19. Rock Organ 20. Church Organ 21. Reed Organ 22. Accordion 23. Harmonica 24. Tango Accordion 25. Acoustic Guitar (nylon) 26. Acoustic Guitar (steel) 27. Tyros 3 SongsElectric Guitar (jazz) 28. Electric Guitar (clean) 29. Electric Guitar (muted) 30. Overdriven Guitar 31. Distortion Guitar 32. Guitar harmonics 33. Acoustic Bass 34. Electric Bass (finger) 35. Electric Bass (pick) 36. Fretless Bass 37. In the single-player campaign, the player assumes the role of hero Sam 'Serious' Stone in his adventures against the forces of the extraterrestrial overlord, 'Mental', who seeks to destroy humanity. Serious sam the second encounter patch. Taking place after the events of Serious Sam: The Second Encounter, Sam travels through various worlds collecting parts of a medallion in an effort to defeat Mental. Patch List For Vintage Keyes RolandSlap Bass 1 38. Slap Bass 2 39. Synth Bass 1 40. Synth Bass 2 41. Contrabass 45. Tremolo Strings 46. Pizzicato Strings 47. Orchestral Harp 48. String Ensemble 1 50. String Ensemble 2 51. ![]() SynthStrings 1 52. SynthStrings 2 53. Choir Aahs 54. Voice Oohs 55. Synth Voice 56. Orchestra Hit 57. Muted Trumpet 61. He apparently goes a bit overboard, though, because when you assume control of your hero, Yuris, there is but a single town left. T for Teen. The young hero, the smarty that he is, discovers the plight of the rest of his world with the help of a friendly time traveler named Monica. French Horn 62. Brass Section 63. SynthBrass 1 64. SynthBrass 2 65. Soprano Sax 66. Tenor Sax 68. Baritone Sax 69. ![]() English Horn 71. Pan Flute 77. Blown Bottle 78. Shakuhachi 79. Lead 1 (square) 82. Lead 2 (sawtooth) 83. Lead 3 (calliope) 84.
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